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How To Find Max Height In Physics

Learning Objectives

Past the terminate of this section, you will be able to:

  • Utilise one-dimensional motion in perpendicular directions to clarify projectile motion.
  • Calculate the range, time of flight, and maximum height of a projectile that is launched and impacts a flat, horizontal surface.
  • Detect the time of flying and bear on velocity of a projectile that lands at a unlike acme from that of launch.
  • Calculate the trajectory of a projectile.

Projectile motion is the motion of an object thrown or projected into the air, field of study only to acceleration as a result of gravity. The applications of projectile motion in physics and engineering are numerous. Some examples include meteors equally they enter World's atmosphere, fireworks, and the movement of whatever ball in sports. Such objects are called projectiles and their path is called a trajectory. The motion of falling objects as discussed in Motion Along a Straight Line is a unproblematic one-dimensional blazon of projectile motion in which there is no horizontal movement. In this department, we consider ii-dimensional projectile motion, and our treatment neglects the furnishings of air resistance.

The near of import fact to recollect here is that motions along perpendicular axes are contained and thus tin be analyzed separately. We discussed this fact in Displacement and Velocity Vectors, where we saw that vertical and horizontal motions are independent. The primal to analyzing two-dimensional projectile motion is to break it into two motions: one along the horizontal axis and the other along the vertical. (This choice of axes is the most sensible because dispatch resulting from gravity is vertical; thus, there is no acceleration forth the horizontal axis when air resistance is negligible.) As is customary, nosotros call the horizontal centrality the 10-axis and the vertical axis the y-axis. It is non required that we use this choice of axes; information technology is simply user-friendly in the case of gravitational acceleration. In other cases nosotros may choose a unlike set of axes. Figure 4.11 illustrates the note for displacement, where we define s s to exist the full displacement, and 10 x and y y are its component vectors along the horizontal and vertical axes, respectively. The magnitudes of these vectors are south, x, and y.

An illustration of a soccer player kicking a ball. The soccer player's foot is at the origin of an x y coordinate system. The trajectory of the soccer ball and its location at 6 instants in time are shown. The trajectory is a parabola. The vector s is the displacement from the origin to the final position of the soccer ball. Vector s and its x and y components form a right triangle, with s as the hypotenuse and an angle phi between the x axis and s.

Effigy iv.11 The total deportation s of a soccer ball at a bespeak forth its path. The vector south s has components x x and y y forth the horizontal and vertical axes. Its magnitude is s and information technology makes an bending Φ with the horizontal.

To draw projectile movement completely, we must include velocity and dispatch, likewise equally displacement. Nosotros must find their components along the 10- and y-axes. Let's assume all forces except gravity (such as air resistance and friction, for example) are negligible. Defining the positive management to be upward, the components of dispatch are so very uncomplicated:

a y = g = −9.eight m / south 2 ( 32 ft / s two ) . a y = chiliad = −9.8 m / s 2 ( 32 ft / s 2 ) .

Considering gravity is vertical, a x = 0 . a x = 0 . If a x = 0 , a x = 0 , this means the initial velocity in the x direction is equal to the final velocity in the 10 direction, or v x = five 0 x . v x = v 0 x . With these weather condition on acceleration and velocity, we can write the kinematic Equation 4.11 through Equation 4.18 for motion in a compatible gravitational field, including the residual of the kinematic equations for a constant acceleration from Motion with Abiding Acceleration. The kinematic equations for motility in a uniform gravitational field go kinematic equations with a y = thousand , a ten = 0 : a y = m , a x = 0 :

Horizontal Motility

v 0 x = 5 x , x = x 0 + v x t v 0 x = 5 x , 10 = x 0 + v 10 t

4.19

Vertical Motion

y = y 0 + 1 2 ( v 0 y + five y ) t y = y 0 + ane 2 ( 5 0 y + v y ) t

4.20

y = y 0 + v 0 y t 1 2 g t 2 y = y 0 + 5 0 y t 1 2 m t 2

4.22

v y 2 = five 0 y 2 ii chiliad ( y y 0 ) v y ii = v 0 y 2 ii g ( y y 0 )

4.23

Using this set up of equations, we tin can clarify projectile motion, keeping in mind some important points.

Trouble-Solving Strategy

Projectile Motion

  1. Resolve the movement into horizontal and vertical components along the ten- and y-axes. The magnitudes of the components of deportation s s along these axes are x and y. The magnitudes of the components of velocity v five are v x = v cos θ and v y = 5 sin θ , v x = five cos θ and five y = v sin θ , where v is the magnitude of the velocity and θ is its direction relative to the horizontal, equally shown in Figure 4.12.
  2. Treat the movement as ii contained i-dimensional motions: one horizontal and the other vertical. Use the kinematic equations for horizontal and vertical movement presented before.
  3. Solve for the unknowns in the two separate motions: 1 horizontal and one vertical. Note that the only common variable betwixt the motions is time t. The problem-solving procedures here are the aforementioned as those for one-dimensional kinematics and are illustrated in the following solved examples.
  4. Recombine quantities in the horizontal and vertical directions to observe the full displacement southward s and velocity 5 . v . Solve for the magnitude and direction of the displacement and velocity using

    s = ten 2 + y ii , Φ = tan −one ( y / x ) , v = 5 x 2 + five y 2 , s = ten 2 + y 2 , Φ = tan −i ( y / ten ) , v = v ten 2 + v y ii ,


    where Φ is the direction of the displacement s . southward .
Figure a shows the locations and velocities of a projectile on an x y coordinate system at 10 instants in time. When the projectile is at the origin, it has a velocity v sub 0 y which makes an angle theta sub 0 with the horizontal. The velocity is shown as a dark blue arrow, and its x and y components are shown as light blue arrow. The projectile's position follows a downward-opening parabola, moving up to a maximum height, then back to y = 0, and continuing below the x axis The velocity, V, at each time makes an angle theta which changes in time, and has x component V sub x and y component v sub y. The x component of the velocity V sub x is the same at all times. The y component v sub y points up but gets smaller, until the projectile reaches the maximum height, where the velocity is horizontal and has no y component. After the maximum height, the velocity has a y component pointing down and growing larger. As the projectile reaches the same elevation on the way down as it had on the way up, its velocity is below the horizontal by the same angle theta as it was above the horizontal on the way up. In particular, when it comes back to y = 0 on the way down, the angle between the vector v and the horizontal is minus s=theta sub zero and the y component of the velocity is minus v sub 0 y. The last position shown is below the x axis, and the y component of the velocity is larger than it was initially. The graph clearly shows that the horizontal distances travelled in each of the time intervals are equal, while the vertical distances decrease on the way up and increase on the way down. Figure b shows the horizontal component, constant velocity. The horizontal positions and x components of the velocity of the projectile are shown along a horizontal line. The positions are evenly spaced, and the x components of the velocities are all the same, and point to the right. Figure c shows the vertical component, constant acceleration. The vertical positions and y components of the velocity of the projectile are shown along a vertical line. The positions are get closer together on the way up, then further apart on the way down. The y components of the velocities initially point up, decreasing in magnitude until there is no y component to the velocity at the maximum height. After the maximum height, the y components of the velocities point down and increase in magnitude. Figure d shows that putting the horizontal and vertical components of figures b and c together gives the total velocity at a point. The velocity V has an x component of V sub x, has y component of V sub y, and makes an angle of theta with the horizontal. In the example shown, the velocity has a downward y component.

Effigy 4.12 (a) We clarify two-dimensional projectile motility by breaking it into ii independent i-dimensional motions along the vertical and horizontal axes. (b) The horizontal movement is elementary, considering a x = 0 a ten = 0 and v x v ten is a abiding. (c) The velocity in the vertical direction begins to decrease as the object rises. At its highest bespeak, the vertical velocity is null. As the object falls toward Earth again, the vertical velocity increases again in magnitude merely points in the opposite direction to the initial vertical velocity. (d) The x and y motions are recombined to give the full velocity at any given indicate on the trajectory.

Instance four.7

A Fireworks Projectile Explodes High and Away

During a fireworks display, a shell is shot into the air with an initial speed of seventy.0 thousand/due south at an bending of 75.0 ° 75.0 ° higher up the horizontal, as illustrated in Figure 4.13. The fuse is timed to ignite the vanquish just as information technology reaches its highest point above the ground. (a) Calculate the meridian at which the shell explodes. (b) How much time passes between the launch of the shell and the explosion? (c) What is the horizontal displacement of the shell when information technology explodes? (d) What is the total deportation from the point of launch to the highest point?

The trajectory of a fireworks shell from its launch to its highest point is shown as the left half of a downward-opening parabola in a graph of y as a function of x. The maximum height is h = 233 meters and its x displacement at that time is x = 125 meters. The initial velocity vector v sub 0 is up and to the right, tangent to the trajectory curve, and makes an angle of theta sub 0 equal to 75 degrees.

Figure 4.13 The trajectory of a fireworks shell. The fuse is fix to explode the shell at the highest indicate in its trajectory, which is constitute to be at a height of 233 grand and 125 m away horizontally.

Strategy

The motion can be broken into horizontal and vertical motions in which a 10 = 0 a x = 0 and a y = g . a y = k . We can then define x 0 x 0 and y 0 y 0 to be cypher and solve for the desired quantities.

Solution

(a) Past "height" we mean the altitude or vertical position y above the starting point. The highest indicate in any trajectory, called the apex, is reached when v y = 0 . v y = 0 . Since we know the initial and concluding velocities, equally well as the initial position, nosotros utilize the following equation to find y:

v y 2 = five 0 y 2 2 g ( y y 0 ) . v y 2 = five 0 y ii two g ( y y 0 ) .

Because y 0 y 0 and five y five y are both zilch, the equation simplifies to

0 = five 0 y 2 2 m y . 0 = 5 0 y 2 ii chiliad y .

Solving for y gives

y = 5 0 y 2 2 g . y = v 0 y 2 ii thou .

Now we must observe 5 0 y , v 0 y , the component of the initial velocity in the y direction. Information technology is given past v 0 y = v 0 sin θ 0 , five 0 y = five 0 sin θ 0 , where v 0 5 0 is the initial velocity of 70.0 yard/south and θ 0 = 75 ° θ 0 = 75 ° is the initial angle. Thus,

v 0 y = v 0 sin θ = ( 70.0 1000 / south ) sin 75 ° = 67.6 g / due south 5 0 y = v 0 sin θ = ( lxx.0 thou / s ) sin 75 ° = 67.6 chiliad / south

and y is

y = ( 67.6 m / south ) 2 2 ( 9.eighty yard / s 2 ) . y = ( 67.6 m / s ) 2 ii ( nine.fourscore chiliad / s two ) .

Thus, nosotros have

y = 233 k . y = 233 m .

Note that considering up is positive, the initial vertical velocity is positive, as is the maximum tiptop, merely the acceleration resulting from gravity is negative. Notation also that the maximum acme depends merely on the vertical component of the initial velocity, and so that any projectile with a 67.6-m/s initial vertical component of velocity reaches a maximum height of 233 m (neglecting air resistance). The numbers in this example are reasonable for large fireworks displays, the shells of which do reach such heights earlier exploding. In practice, air resistance is not completely negligible, so the initial velocity would accept to exist somewhat larger than that given to reach the aforementioned height.

(b) Equally in many physics problems, at that place is more than i mode to solve for the fourth dimension the projectile reaches its highest point. In this case, the easiest method is to use v y = v 0 y g t . v y = v 0 y k t . Because v y = 0 v y = 0 at the apex, this equation reduces to only

0 = v 0 y g t 0 = five 0 y grand t

or

t = v 0 y g = 67.half dozen k / s ix.80 m / s 2 = 6.xc southward . t = v 0 y g = 67.half-dozen m / s 9.80 yard / s two = 6.90 southward .

This time is also reasonable for big fireworks. If you are able to run into the launch of fireworks, notice that several seconds laissez passer before the shell explodes. Another way of finding the time is past using y = y 0 + ane 2 ( v 0 y + v y ) t . y = y 0 + 1 ii ( v 0 y + v y ) t . This is left for you as an exercise to complete.

(c) Because air resistance is negligible, a x = 0 a x = 0 and the horizontal velocity is abiding, every bit discussed earlier. The horizontal deportation is the horizontal velocity multiplied by time as given past x = x 0 + v x t , x = 10 0 + 5 10 t , where ten 0 ten 0 is equal to zero. Thus,

x = v x t , 10 = v x t ,

where 5 x v x is the ten-component of the velocity, which is given by

v x = v 0 cos θ = ( seventy.0 m / due south ) cos 75 ° = 18.1 m / s . five x = v 0 cos θ = ( lxx.0 thousand / south ) cos 75 ° = 18.1 m / southward .

Time t for both motions is the same, and then 10 is

10 = ( 18.i m / s ) 6.90 s = 125 grand . x = ( 18.1 m / s ) half-dozen.90 s = 125 k .

Horizontal move is a abiding velocity in the absence of air resistance. The horizontal deportation found here could exist useful in keeping the fireworks fragments from falling on spectators. When the trounce explodes, air resistance has a major effect, and many fragments land directly beneath.

(d) The horizontal and vertical components of the displacement were just calculated, so all that is needed hither is to notice the magnitude and direction of the displacement at the highest indicate:

south = 125 i ^ + 233 j ^ southward = 125 i ^ + 233 j ^

| s | = 125 2 + 233 2 = 264 grand | s | = 125 two + 233 two = 264 1000

Φ = tan −1 ( 233 125 ) = 61.eight ° . Φ = tan −1 ( 233 125 ) = 61.8 ° .

Note that the angle for the displacement vector is less than the initial angle of launch. To see why this is, review Figure 4.11, which shows the curvature of the trajectory toward the footing level.

When solving Example iv.7(a), the expression we found for y is valid for whatsoever projectile motility when air resistance is negligible. Call the maximum height y = h. Then,

h = v 0 y 2 ii g . h = 5 0 y ii 2 g .

This equation defines the maximum meridian of a projectile in a higher place its launch position and information technology depends simply on the vertical component of the initial velocity.

Check Your Understanding 4.3

A rock is thrown horizontally off a cliff 100.0 m 100.0 k high with a velocity of fifteen.0 m/s. (a) Ascertain the origin of the coordinate system. (b) Which equation describes the horizontal motility? (c) Which equations depict the vertical motion? (d) What is the rock's velocity at the betoken of bear upon?

Case 4.8

Calculating Projectile Motion: Tennis Player

A tennis thespian wins a match at Arthur Ashe stadium and hits a ball into the stands at 30 m/southward and at an bending 45 ° 45 ° to a higher place the horizontal (Figure 4.xiv). On its way down, the brawl is caught by a spectator ten yard higher up the point where the brawl was striking. (a) Calculate the time it takes the tennis ball to reach the spectator. (b) What are the magnitude and direction of the brawl's velocity at affect?

An illustration of a tennis ball launched into the stands. The player is to the left of the stands and hits the ball up and to the right at an angle of theta equal to 45 degrees and velocity of v sub 0 equal to 30 meters per second. The ball reaches a spectator who is seated 10 meters above the initial height of the ball.

Figure four.14 The trajectory of a tennis ball hitting into the stands.

Strategy

Once more, resolving this 2-dimensional movement into 2 independent one-dimensional motions allows u.s. to solve for the desired quantities. The time a projectile is in the air is governed by its vertical motility lonely. Thus, we solve for t first. While the ball is rising and falling vertically, the horizontal move continues at a constant velocity. This example asks for the last velocity. Thus, we recombine the vertical and horizontal results to obtain v v at concluding time t, determined in the starting time part of the example.

Solution

(a) While the ball is in the air, it rises and so falls to a final position 10.0 k college than its starting altitude. Nosotros tin find the time for this by using Equation 4.22:

y = y 0 + v 0 y t 1 2 m t 2 . y = y 0 + v 0 y t 1 2 g t 2 .

If we take the initial position y 0 y 0 to be zero, then the final position is y = 10 m. The initial vertical velocity is the vertical component of the initial velocity:

5 0 y = v 0 sin θ 0 = ( thirty.0 m / s ) sin 45 ° = 21.two m / s . v 0 y = v 0 sin θ 0 = ( 30.0 m / s ) sin 45 ° = 21.2 m / due south .

Substituting into Equation 4.22 for y gives us

10.0 1000 = ( 21.ii m/s ) t ( 4.90 m/s 2 ) t 2 . 10.0 g = ( 21.2 k/southward ) t ( iv.ninety m/south 2 ) t 2 .

Rearranging terms gives a quadratic equation in t:

( 4.90 m/due south two ) t 2 ( 21.2 1000/s ) t + x.0 m = 0 . ( 4.ninety m/south 2 ) t ii ( 21.2 yard/s ) t + 10.0 m = 0 .

Use of the quadratic formula yields t = iii.79 southward and t = 0.54 s. Since the ball is at a tiptop of 10 m at 2 times during its trajectory—once on the way upwards and once on the style downward—we take the longer solution for the time it takes the ball to reach the spectator:

t = iii.79 south . t = 3.79 due south .

The time for projectile move is adamant completely by the vertical motility. Thus, any projectile that has an initial vertical velocity of 21.2 m/s and lands 10.0 m below its starting altitude spends 3.79 s in the air.

(b) Nosotros tin detect the final horizontal and vertical velocities five x five x and v y five y with the use of the result from (a). Then, we can combine them to find the magnitude of the full velocity vector v v and the angle θ θ it makes with the horizontal. Since v ten v 10 is abiding, we can solve for it at whatever horizontal location. We cull the starting point because we know both the initial velocity and the initial angle. Therefore,

v ten = v 0 cos θ 0 = ( 30 g / s ) cos 45 ° = 21.2 k / south . five x = 5 0 cos θ 0 = ( 30 m / due south ) cos 45 ° = 21.two m / due south .

The final vertical velocity is given by Equation four.21:

5 y = v 0 y g t . 5 y = v 0 y k t .

Since v 0 y v 0 y was found in role (a) to be 21.ii m/south, we accept

5 y = 21.2 thou / s 9.eight m / s 2 ( 3.79 s ) = −15.nine m / southward . five y = 21.2 m / s nine.8 g / s 2 ( 3.79 s ) = −15.nine m / s .

The magnitude of the final velocity v v is

5 = five x 2 + v y 2 = ( 21.ii chiliad / southward ) ii + ( 15 .nine one thousand / s ) two = 26.5 m / due south . v = 5 ten 2 + v y ii = ( 21.2 thou / southward ) two + ( 15 .ix one thousand / s ) 2 = 26.5 m / s .

The management θ v θ five is found using the inverse tangent:

θ v = tan −i ( v y five x ) = tan −1 ( −fifteen.9 21.2 ) = 36.9 ° below the horizon. θ v = tan −1 ( v y v x ) = tan −ane ( −15.9 21.two ) = 36.9 ° below the horizon.

Significance

(a) Equally mentioned earlier, the time for projectile motion is adamant completely by the vertical motion. Thus, whatsoever projectile that has an initial vertical velocity of 21.2 m/s and lands ten.0 m above its starting altitude spends 3.79 due south in the air. (b) The negative angle means the velocity is 36.9 ° 36.nine ° below the horizontal at the point of impact. This effect is consistent with the fact that the ball is impacting at a point on the other side of the apex of the trajectory and therefore has a negative y component of the velocity. The magnitude of the velocity is less than the magnitude of the initial velocity we look since information technology is impacting 10.0 grand above the launch tiptop.

Time of Flying, Trajectory, and Range

Of interest are the fourth dimension of flight, trajectory, and range for a projectile launched on a apartment horizontal surface and impacting on the same surface. In this case, kinematic equations give useful expressions for these quantities, which are derived in the following sections.

Fourth dimension of flight

We can solve for the fourth dimension of flying of a projectile that is both launched and impacts on a apartment horizontal surface by performing some manipulations of the kinematic equations. We notation the position and deportation in y must exist cipher at launch and at impact on an even surface. Thus, we set the displacement in y equal to zero and find

y y 0 = v 0 y t i 2 g t ii = ( v 0 sin θ 0 ) t 1 2 g t 2 = 0 . y y 0 = v 0 y t 1 2 g t 2 = ( v 0 sin θ 0 ) t 1 2 g t 2 = 0 .

Factoring, nosotros have

t ( five 0 sin θ 0 one thousand t two ) = 0 . t ( v 0 sin θ 0 k t 2 ) = 0 .

Solving for t gives us

T tof = 2 ( five 0 sin θ 0 ) g . T tof = 2 ( v 0 sin θ 0 ) grand .

4.24

This is the time of flight for a projectile both launched and impacting on a apartment horizontal surface. Equation four.24 does not utilise when the projectile lands at a unlike summit than it was launched, equally we saw in Example iv.8 of the lawn tennis player hitting the brawl into the stands. The other solution, t = 0, corresponds to the time at launch. The fourth dimension of flight is linearly proportional to the initial velocity in the y direction and inversely proportional to g. Thus, on the Moon, where gravity is one-sixth that of World, a projectile launched with the same velocity as on Earth would exist airborne six times as long.

Trajectory

The trajectory of a projectile can be found by eliminating the time variable t from the kinematic equations for arbitrary t and solving for y(x). We have x 0 = y 0 = 0 x 0 = y 0 = 0 so the projectile is launched from the origin. The kinematic equation for 10 gives

10 = v 0 x t t = x v 0 x = x 5 0 cos θ 0 . ten = v 0 x t t = ten v 0 x = 10 v 0 cos θ 0 .

Substituting the expression for t into the equation for the position y = ( v 0 sin θ 0 ) t 1 two g t ii y = ( five 0 sin θ 0 ) t i 2 g t 2 gives

y = ( v 0 sin θ 0 ) ( x v 0 cos θ 0 ) 1 two g ( x v 0 cos θ 0 ) 2 . y = ( 5 0 sin θ 0 ) ( 10 v 0 cos θ 0 ) 1 two g ( x v 0 cos θ 0 ) 2 .

Rearranging terms, we have

y = ( tan θ 0 ) ten [ thousand 2 ( v 0 cos θ 0 ) 2 ] x 2 . y = ( tan θ 0 ) x [ k ii ( v 0 cos θ 0 ) ii ] x 2 .

4.25

This trajectory equation is of the form y = a 10 + b x ii , y = a x + b 10 2 , which is an equation of a parabola with coefficients

a = tan θ 0 , b = g 2 ( v 0 cos θ 0 ) 2 . a = tan θ 0 , b = g 2 ( v 0 cos θ 0 ) 2 .

Range

From the trajectory equation nosotros tin can besides observe the range, or the horizontal distance traveled by the projectile. Factoring Equation four.25, nosotros have

y = x [ tan θ 0 k 2 ( 5 0 cos θ 0 ) 2 10 ] . y = x [ tan θ 0 g 2 ( 5 0 cos θ 0 ) 2 x ] .

The position y is zero for both the launch signal and the impact point, since we are once again considering only a flat horizontal surface. Setting y = 0 in this equation gives solutions x = 0, corresponding to the launch point, and

x = 2 v 0 2 sin θ 0 cos θ 0 thousand , 10 = 2 five 0 2 sin θ 0 cos θ 0 g ,

respective to the impact betoken. Using the trigonometric identity two sin θ cos θ = sin 2 θ ii sin θ cos θ = sin ii θ and setting x = R for range, nosotros discover

R = v 0 2 sin 2 θ 0 g . R = 5 0 2 sin 2 θ 0 g .

4.26

Note particularly that Equation 4.26 is valid but for launch and affect on a horizontal surface. We see the range is directly proportional to the square of the initial speed v 0 v 0 and sin 2 θ 0 sin 2 θ 0 , and it is inversely proportional to the acceleration of gravity. Thus, on the Moon, the range would be six times greater than on Globe for the same initial velocity. Furthermore, we come across from the factor sin two θ 0 sin 2 θ 0 that the range is maximum at 45 ° . 45 ° . These results are shown in Figure 4.15. In (a) nosotros see that the greater the initial velocity, the greater the range. In (b), nosotros see that the range is maximum at 45 ° . 45 ° . This is truthful simply for conditions neglecting air resistance. If air resistance is considered, the maximum bending is somewhat smaller. It is interesting that the same range is found for two initial launch angles that sum to 90 ° . 90 ° . The projectile launched with the smaller angle has a lower apex than the higher angle, but they both take the same range.

Figure a shows the trajectories of projectiles launched at the same initial 45 degree angle above the horizontal and different initial velocities. The trajectories are shown from launch to landing back at the initial elevation. In orange is the trajectory for 30 meters per second, giving a range R (distance from launch to landing) of 91.8 m. In purple is the trajectory for 40 meters per second, giving a range R of 163 m. In blue is the trajectory for 50 meters per second, giving a range R of 255 m. The maximum height of the projectile increases with initial speed. Figure b shows the trajectories of projectiles launched at the same initial speed of 50 meters per second and different launch angles. The trajectories are shown from launch to landing back at the initial elevation. In orange is the trajectory for an angle of 15 degrees above the horizontal, giving a range R of 128 m. In purple is the trajectory for an angle of 45 degrees above the horizontal, giving a range R of 255 m. In blue is the trajectory for an angle of 75 degrees above the horizontal, giving a range R of 128 m, the same as for the 15 degree trajectory. The maximum height increases with launch angle.

Figure 4.15 Trajectories of projectiles on level footing. (a) The greater the initial speed v 0 , v 0 , the greater the range for a given initial angle. (b) The effect of initial angle θ 0 θ 0 on the range of a projectile with a given initial speed. Note that the range is the aforementioned for initial angles of 15 ° xv ° and 75 ° , 75 ° , although the maximum heights of those paths are different.

Case iv.ix

Comparing Golf Shots

A golfer finds himself in two dissimilar situations on different holes. On the 2nd hole he is 120 grand from the light-green and wants to hit the ball ninety yard and allow it run onto the greenish. He angles the shot depression to the footing at xxx ° thirty ° to the horizontal to let the ball roll subsequently bear on. On the fourth pigsty he is xc m from the green and wants to let the ball drib with a minimum amount of rolling afterwards impact. Here, he angles the shot at 70 ° 70 ° to the horizontal to minimize rolling after impact. Both shots are hitting and impacted on a level surface.

(a) What is the initial speed of the brawl at the 2d hole?

(b) What is the initial speed of the ball at the fourth hole?

(c) Write the trajectory equation for both cases.

(d) Graph the trajectories.

Strategy

We encounter that the range equation has the initial speed and angle, and so nosotros tin can solve for the initial speed for both (a) and (b). When nosotros have the initial speed, nosotros can utilize this value to write the trajectory equation.

Solution

(a) R = v 0 2 sin ii θ 0 g 5 0 = R grand sin 2 θ 0 = 90.0 g ( 9.8 m / south 2 ) sin ( 2 ( 30 ° ) ) = 31.9 thou / southward R = 5 0 two sin 2 θ 0 thou v 0 = R 1000 sin 2 θ 0 = 90.0 chiliad ( 9.8 k / south 2 ) sin ( 2 ( xxx ° ) ) = 31.9 grand / s

(b) R = v 0 2 sin ii θ 0 g v 0 = R g sin 2 θ 0 = 90.0 thousand ( 9.8 m / s 2 ) sin ( 2 ( lxx ° ) ) = 37.0 m / southward R = v 0 two sin ii θ 0 g v 0 = R thousand sin 2 θ 0 = ninety.0 m ( 9.8 thou / s 2 ) sin ( two ( 70 ° ) ) = 37.0 m / s

(c)
y = x [ tan θ 0 g 2 ( five 0 cos θ 0 ) ii x ] 2nd hole: y = 10 [ tan 30 ° 9.8 k / south 2 2 [ ( 31.9 m / south)( cos xxx ° ) ] 2 ten ] = 0.58 10 0.0064 10 2 4th hole: y = x [ tan 70 ° 9.8 m / due south 2 2 [ ( 37.0 one thousand / southward)( cos 70 ° ) ] 2 x ] = 2.75 x 0.0306 10 ii y = x [ tan θ 0 g 2 ( v 0 cos θ 0 ) 2 x ] 2nd hole: y = ten [ tan 30 ° 9.8 1000 / due south 2 2 [ ( 31.9 g / s)( cos thirty ° ) ] 2 ten ] = 0.58 ten 0.0064 x 2 4th hole: y = x [ tan seventy ° 9.8 yard / due south 2 ii [ ( 37.0 one thousand / south)( cos 70 ° ) ] 2 x ] = ii.75 10 0.0306 x 2

(d) Using a graphing utility, we can compare the 2 trajectories, which are shown in Figure 4.sixteen.

Two parabolic functions are shown. The range for both trajectories is 90 meters. One shot travels much higher than the other. The higher shot has an initial velocity of 37 meters per second and an angle of 70 degrees. The lower shot has an initial velocity of 31.9 meters per second and an angle of 30 degrees.

Figure four.16 Two trajectories of a golf brawl with a range of 90 m. The bear on points of both are at the aforementioned level as the launch point.

Significance

The initial speed for the shot at 70 ° 70 ° is greater than the initial speed of the shot at 30 ° . 30 ° . Note from Effigy 4.16 that if the two projectiles were launched at the aforementioned speed but at different angles, the projectiles would have the aforementioned range as long as the angles were less than xc ° . 90 ° . The launch angles in this case add together to give a number greater than 90 ° . xc ° . Thus, the shot at lxx ° 70 ° has to have a greater launch speed to reach 90 chiliad, otherwise information technology would state at a shorter distance.

Cheque Your Understanding 4.4

If the two golf shots in Example 4.9 were launched at the same speed, which shot would have the greatest range?

When nosotros speak of the range of a projectile on level ground, we presume R is very modest compared with the circumference of Globe. If, however, the range is big, Earth curves away beneath the projectile and the acceleration resulting from gravity changes direction forth the path. The range is larger than predicted past the range equation given before because the projectile has farther to fall than it would on level footing, equally shown in Effigy 4.17, which is based on a drawing in Newton's Principia. If the initial speed is smashing enough, the projectile goes into orbit. Earth'south surface drops 5 chiliad every 8000 m. In i south an object falls v k without air resistance. Thus, if an object is given a horizontal velocity of 8000 m/s (or 18,000 mi/hour) near Earth's surface, it will go into orbit around the planet because the surface continuously falls abroad from the object. This is roughly the speed of the Space Shuttle in a low Earth orbit when it was operational, or whatsoever satellite in a low World orbit. These and other aspects of orbital movement, such equally Globe'due south rotation, are covered in greater depth in Gravitation.

The figure shows a drawing of the earth with a tall tower at the north pole and a horizontal arrow labeled v 0 pointing to the right. 5 trajectories that start at the top of the tower are shown. The first reaches the earth near the tower. The second reaches the earth farther from the tower, and the third even farther. The fourth trajectory hits the earth at the equator, and is tangent to the surface at the equator. The fifth trajectory is a circle concentric with the earth.

Figure 4.17 Projectile to satellite. In each example shown hither, a projectile is launched from a very high tower to avoid air resistance. With increasing initial speed, the range increases and becomes longer than it would exist on level ground because Earth curves abroad beneath its path. With a speed of 8000 m/s, orbit is achieved.

Source: https://openstax.org/books/university-physics-volume-1/pages/4-3-projectile-motion#:~:text=h%20%3D%20v%200%20y%202,component%20of%20the%20initial%20velocity.

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